An unofficial fan recreation of a part of Barovia, fully explorable in first person view. https://www.facebook.com/groups/2788408098102336/about
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2025-09-06 15:20:22 -04:00
Build/Windows Work on Ivlis waterfall + minor LD adjustments 2024-11-08 18:51:39 -05:00
Config Creating Main Menu 2025-07-26 12:01:43 -04:00
Content Work on Krezk - weather override 2025-09-06 15:20:22 -04:00
Plugins remove warning at laucnh 2023-09-26 15:21:52 +02:00
Source Initial Commit 2023-02-07 22:18:16 +01:00
.gitattributes Initial Commit 2023-02-07 22:18:16 +01:00
.gitignore remove binariesand riderlink from gitignoe 2023-02-08 12:52:56 -05:00
.issuetracker Initial Commit 2023-02-07 22:18:16 +01:00
BaroviaProject.png Created Upper Ivlis River + added game icon/splash 2024-11-02 10:25:02 -04:00
BaroviaProject.uproject Disabling Plugins 2024-10-02 17:02:59 +02:00
CemeteryVOL1.png First pass on Barovia village cemetary 2023-08-13 14:30:11 -04:00
LandscapeBrushes.png Work on Barovia village 2023-03-07 10:57:42 -05:00
LICENSE Initial Commit 2023-02-07 22:18:16 +01:00
Logo.png map update + blockout plugin MAJ 2023-09-12 16:54:43 -04:00
README.md Initial Commit 2023-02-07 22:18:16 +01:00

BaroviaProject

An unofficial (Work in Progress) fan recreation of a part of Barovia, fully explorable in first person view made by Hugo Bonin. I would like to release this for free (if Wizards of the Coast is ok with that) when it's ready as an exploration/sightseeing game.

Release

I hope to release version 1.0 for the end of 2021. 2022 will be spent creating the Castle interior maps. Stay tuned for updates! =)

Powered by:

  • Unreal Engine 5.0
  • Quixel Megascans
  • MAWI United
  • Freshcan3d

Thanks

I would like to heartfully thank the following people:

  • Lucas "Lucastucious" Peter, who help for the development;
  • Ales Rajar from CGMontreal, who donated amazing assets for the project;
  • Travis Savoie, who gave the rights to use his wonderful soundtrack Into The Mists;
  • Marc Jodoin, advising/testing/archiving;
  • Jean-François Martin, testing/advising;
  • Matis Bonin, testing/advising;
  • Jessica Bergeron, for her relentless motivation and support;
  • Marcin Roszkowski, discord moderator;
  • Georges Von Zarovitch, who helped sharing the project through Mists of Ravenloft;

You, the supporters, who were an amazing source of motivation and information throughout this adventure. I would not have gone far without you guys. Thank you.

The Barovia Project is powered by:

  • Unreal 5.0
  • Quixel Megascans
  • MAWI United
  • Freshcan3d

The Barovia Project is an unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.